
Background & Overview
As a youth, Jorn was a street urchin in the towering city of Astarte Ruk. An Archon caught Jorn stealing a garzan fruit from a merchant in the bazaar and sentenced him to the arena. There he labored in the fighting pits until coming of age, and won his freedom in a so-called liberty crucible, ultimately defeating a deadly Xyrrthi. Now he lives outside the shackles of the arena, and Astarte Ruk’s convoy, and seeks adventure as a means of survival in the harsh world.
- Resents his heritage as part of Astarte’s convoy.
- Still loves a good garzan fruit.
Description
Jorn is a stocky Human. Shoulder length black hair with tattoos along the neck and side of head.
Origin
Won his freedom in an Astarte Ruk liberty crucible, ultimately defeating a deadly Xyrrthi.
Stats
Ancestry - Human
Characteristics
Link to original
- Adaptable: Humans gain a free Edge of Novice Rank for free. They must meet the requirements of the Edge as usual.
- Wild Talent: Humans have a natural connection to Psi that belies their close ancestral ties to Taris. They begin with a natural psionic ability, see Wild Talent Edge.
Attributes
| AGI | SMA | SPI | STR | VIG |
|---|---|---|---|---|
| d6 | d6 | d4 | d8 | d6 |
| ±0 | ±0 | ±0 | ±0 | ±0 |
Skills
| Skill | Attr | Value | Mods |
|---|---|---|---|
| ⭐ Athletics | AGI | d6 | – |
| Battle | SMA | – | – |
| ⭐ Common Knowledge | SMA | d4 | – |
| Fighting | AGI | d8 | +1 |
| Gambling | SMA | – | – |
| Healing | SMA | – | – |
| Intimidation | SPI | d6 | – |
| Language | SMA | – | – |
| ⭐ Notice | SMA | d6 | – |
| Occult | SMA | – | – |
| Performance | SPI | – | – |
| Persuasion | SPI | – | – |
| ⭐ Psi | SMA | d4 | - |
| Repair | SMA | - | - |
| Riding | AGI | - | - |
| Shooting | AGI | d4 | - |
| Spellcasting | SMA | - | - |
| ⭐ Stealth | AGI | d4 | - |
| Survival | SMA | d6 | - |
| Taunt | SMA | d6 | - |
| Thievery | AGI | - | - |
Derived Stats
| Pace | Parry | Tough. | Size | PP |
|---|---|---|---|---|
| 6 | 7 | 6 | 0 | 4 |
| d6 run | (1) | (1) | – | 0 |
Affiliations
- Astarte’s Convoy: Here…
Hindrances
- Bloodthirsty (Major): Jorn learned in the arena, to take no prisoners.
- Quirk (Minor): Jorn still can’t resist a juicy garzan fruit and will put himself in danger for the chance to eat one.
- Boastful (Minor): Jorn must attempt to Taunt an opponent before attacking or receives –2 penalty to his first attack roll.
Edges
- Gladiator: Jorn was born in the arena and once an encounter can temporarily gain (5 rounds) the benefit of any Combat Edge for which he meets the prerequisites.
- Chitin Breaker: Jorn is intimately familiar with the segmented bodies of the insectoid creatures of Tarisia. He gains a +1 to Fighting and Armor Piercing when attacking bug-like creatures with a chitin covered body or shell, or any opponent wearing Chitin Armors. See CHITIN BREAKER.
- Trademark Weapon (Xyrrthi-Urk): Jorn is especially proficient with the Xyrrthi-Urk, a large serrated mandible weapon he fashioned from the carcass of his victory kill during the Liberty Crucible. He gains + Fighting and Parry when readied.
Powers
- Mind Worm (distract): a persistent annoyance besieges an enemy’s mind, giving them the Distracted condition.
Gear
- Rucksack, Supplies.
- Bone Pauldrons (Armor +1); Chitin Helm (Armor +1)
- Xyrrthi-Urk (Dmg 2d6−1, AP 1, min str. d6, Hardness 8, two-handed) a large serrated mandible that functions like a two-handed axe
- Bone-shiv (Dmg 1d4+1, AP 0, min str d4, Hardness 8, concealable)
- Healing Salve x 1 (Range Touch, Instant, Restores 1 wound less than an hour old)
Wealth & Supplies
- Supplies: d6 Provisions
Advancements
| Rank | Advancement |
|---|---|
| N | |
| N | |
| N | |
| S | |
| S | |
| S | |
| S | |
| V | |
| V | |
| V | |
| V | |
| H | |
| H | |
| H | |
| H | |
| L | |
| L | |
| L | |
| L |